Developer Jyamma Games has confirmed that the upcoming souls-like action role-playing game (RPG) Enotria: The last song has been delayed indefinitely on Xbox. The game, which was originally planned for a release on Xbox Series X and Xbox Series S, will now only be coming to PC and PlayStation 5 when it launches on September 19.
The reason for this decision, according to the developer, is a “lack of communication” from Microsoft. The developer claims that each response from the company “can take up to two months,” which is causing problems when it comes to submitting a version of the game for release.
The developer is careful to emphasize that it “really wants to get the game out on Xbox as soon as possible” and said it has already “spent a lot of resources” trying to bring the game to the platform.
There's no denying that the upcoming game won't be available on Xbox right away, as it looks like a lot of fun. It's set in a beautiful world inspired by Italian folklore, with three large regions to explore, over 40 hours of content to dive into, and over 100 unique enemy types to defeat.
This isn't the first time smaller developers have struggled to release games on Xbox. Last month, developer Blingame abandoned an Xbox release of an indie platformer. HAAK Stating that He had “spent over 14 months” trying to register an account with Microsoft Partner Center, but was ultimately unable to do so due to errors in the registration process.
It paints a chaotic picture of what must be going on internally at Microsoft, which is definitely not ideal when you consider the many issues the Xbox brand is already facing. At a time when the PS5 is massively outselling the Xbox Series X and S combined and Microsoft has closed several studios like Hi-Fi fever Developer Tango Gameworks and Red Fall According to Arkane Austin, the company's failure to make it as easy as possible for third-party developers to release titles on the platform seems absurd.
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