Nearly half of IT teams are burned out as a result of war rooms as the “blame game” culture becomes the norm for most organizations.

New research has found that nearly half (49%) of IT teams suffer burnout as a result of war rooms made necessary by the rampant “blame game” played between IT teams and vendors. of external services.

A significant majority (91%) of organizations are still involved in organizing war room-style meetings to get to the bottom of issues, rising tensions, length of incidents, and the risk of losing talent due to burnout.

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