Naughty Dog has a new goal to 'eliminate crunch' after production of The Last of Us Part 2

The developers of The last of us part 2Naughty Dog reveals what it's like to work with 'crunch' and how the team is expected to head towards a future that doesn't include it.

'Crunch' refers to the idea of ​​encouraging workers to put in more time and work long, hard hours to meet unrealistic deadlines. It is a common problem in the games industry, as many larger developers and publishers are putting more and more pressure on developers. A new documentary after the production of The last of us part 2 touches on the topic and how it affected the team.

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