- The next Kong Bananza donkey has been criticized for occasional performance problems
- The director of the game is aware of these problems, but said that the team “prioritized fun and playability” first
- The game is released this week, on July 17
As many previous views have pointed out for the game, Kong Bananza donkey It seems to have some performance problems thanks to its system of destruction of the modular environment. However, it seems that Nintendo's development team is very aware.
In an interview with La Vanguardia (thanks VGC), Kong Bananza donkey Director Kazuya Takahashi responded as such when asked about the occasionally difficult performance of the game:
“There are several factors to consider. First, we intentionally use effects such as the blow stop and the slow chamber to emphasize the impacts. Second, because we use Voxel technology, there are times when there are important changes and destruction in the environment.
“We are aware that performance can reduce slightly at the moment. However, as you say, in general, the game is soft and at the points where changes occur on a large scale, we prioritize fun and gameplay.”
Takahashi does not indicate whether or not we can expect the Nintendo Switch 2 title to receive performance patches after launch, but since it has now talked openly about Bananza Performance is certainly not something that would say that it is out of the table.
For me personally, I do not believe that performance problems will stop my experience so much. During my Nintendo Switch 2 Nintendo 2 earlier this year, I had the opportunity to play a small portion of Donkey kong bananza, And he discovered that the game is very fun despite the occasional frame falls.
The game is released this week exclusively for Nintendo Switch 2, on July 17, 2025.