Assassin's Creed Shadows was the longest-developed game in the franchise at four years, and Ubisoft says it's “the right balance”

When Shadows of Assassin's Creed If it were released later this year, its development cycle would have been longer than any game in the series at four years, and Ubisoft believes that's the perfect amount of time to make a game.

Talking with Gaming Industry.bizLead producer Karl Onnée explained that Shadows took longer to make than Assassin's Creed Valhalla's three years, because the team wanted to create an accurate representation of feudal Japan and make the game “as authentic as possible.”

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