AMD's new FSR 3.1 loses first round to Nvidia DLSS in battle of the frame rate boosters


AMD's FSR 3.1 only launched last week on June 27, with support for a handful of games to boot, but some new testing has already revealed that DLSS 3.7, the latest version of Nvidia's rival upscaling solution, is still miles ahead with its image quality.

Digital Foundry’s testing also demonstrated how FSR 3.1’s framerate can be used with any form of AI upscaling (such as DLSS). While the hardware team only had access to FSR 3.1 briefly, it did run comparisons using PC versions of PlayStation titles (the only games currently supported), including Horizon Forbidden West, where the latest FSR revision still lagged behind DLSS 3.7.

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